en.TombstoneEntity
en.TombstoneEntity
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
modelNum | I32 | |
weaponItem | tool.InventItem | |
groundSprite | libs.heaps.slib.HSprite | |
killOnLand | Bool | |
etheral | Bool | |
doomedMob | en.Mob | |
wave | I32 | |
targetMobs | hl.types.ArrayObj | |
dmgRatio | F64 | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@21706get_itemInf(en.TombstoneEntity) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]f@21707get_weaponInf(en.TombstoneEntity) → Virtual[airControlAlways, allowCrouch, cannotBeCanceledByWeapon, isACancel, item, strikeChain]f@21708addTargetedMobs(en.TombstoneEntity, hl.types.ArrayObj) → Voidf@21709canApplyRepelling(en.TombstoneEntity) → Boolf@21710initGfx(en.TombstoneEntity) → Voidf@21711setGlowColor(en.TombstoneEntity, I32, Null, Null, libs.heaps.slib.HSprite) → Voidf@21712onTouchGround(en.TombstoneEntity) → Voidf@21713canBeHitBy(en.TombstoneEntity, Entity) → Boolf@21714applyAttackResult(en.TombstoneEntity, tool.atk.AttackData) → Voidf@21715onDie(en.TombstoneEntity) → Voidf@21716onCooldownEnd(en.TombstoneEntity, String, I32) → Voidf@21717doWeaponGlas(en.TombstoneEntity) → Voidf@21718glasDamage(en.TombstoneEntity) → Voidf@21719setPosFluid(en.TombstoneEntity, F64, F64) → Voidf@21720fixedUpdate(en.TombstoneEntity) → Voidf@21721postUpdate(en.TombstoneEntity) → Voidf@21722getCLID(en.TombstoneEntity) → I32f@21723serialize(en.TombstoneEntity, hxbit.Serializer) → Voidf@21724getSerializeSchema(en.TombstoneEntity) → hxbit.Schemaf@21725unserializeInit(en.TombstoneEntity) → Voidf@21726unserialize(en.TombstoneEntity, hxbit.Serializer) → Voidf@21727getEntityCLIDS(en.TombstoneEntity) → hl.types.ArrayBytes_Int
Bindings
- static
f@21705__constructor__(en.TombstoneEntity, pr.Level, I32, I32, tool.InventItem, en.Hero, I32, I32, en.Mob, Ref, Ref, hl.types.ArrayObj) → Void