ui.DebugHud
ui.DebugHud
Inherits from: libs.Process
Fields
| Name | Type | |
|---|---|---|
flow | h2d.Flow | |
graphicFlow | h2d.Flow | |
graphicPerformanceFlow | h2d.Flow | |
graphicTextureFlow | h2d.Flow | |
cpuFlow | h2d.Flow | |
cpuCollisionFlow | h2d.Flow | |
shaderCacheErrorFlow | h2d.Flow | |
logsFlow | h2d.Flow | |
statsText | h2d.Text | |
fpsValueText | ui.debug.DebugThresholdValueText | |
drawCallsValueText | ui.debug.DebugThresholdValueText | |
textureCountText | ui.debug.DebugThresholdValueText | |
textureMemText | ui.debug.DebugThresholdValueText | |
objectVisibilityText | h2d.Text | |
tileGroupCountText | h2d.Text | |
shaderCacheErrorText | h2d.Text | |
logsTexts | haxe.ds.EnumValueMap | |
game | h2d.Text | |
mouse | h2d.Text | |
lights | h2d.Text | |
mobs | h2d.Text | |
custom | h2d.Text | |
fpsAverage | ui.FPSAverage | |
rootGraphicObject | h2d.Object | |
graphicsObjects | hl.types.ArrayObj | |
refreshGraphicsObjectsTimer | haxe.Timer | |
| static | ME | ui.DebugHud |
| static | colorGreen | I32 |
| static | colorYellow | I32 |
| static | colorRed | I32 |
Protos
f@36832onResize(ui.DebugHud) → Voidf@36833onDispose(ui.DebugHud) → Voidf@36834postUpdate(ui.DebugHud) → Voidf@36835getTileGroupTileCount(ui.DebugHud) → I32f@36836initGraphicTexts(ui.DebugHud) → Voidf@36837initCpuTexts(ui.DebugHud) → Voidf@36838initGraphicPerformanceText(ui.DebugHud) → Voidf@36839initGraphicTextureText(ui.DebugHud) → Voidf@36840initCollisionText(ui.DebugHud) → Voidf@36841initShaderCacheErrorUi(ui.DebugHud) → Voidf@36842updateLogsDisplay(ui.DebugHud) → Voidf@36843initLogsUi(ui.DebugHud) → Void
Bindings
- static
f@36831__constructor__(ui.DebugHud) → Void