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_Data.Weapon_Impl_

_Data.Weapon_Impl_

Fields

NameType
staticget_itemFun

Protos

No protos.

Bindings

  • static f@6728 get_item(Virtual[airControlAlways, allowCrouch, cannotBeCanceledByWeapon, isACancel, item, strikeChain]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]