ui.sel.FreeWeaponSelector
ui.sel.FreeWeaponSelector
Inherits from: ui.sel.TieredItemSelector
Fields
| Name | Type | |
|---|---|---|
level | I32 | |
maxLevel | I32 | |
quality | I32 | |
maxQuality | I32 | |
colorless | Bool | |
weaponSpawner | en.inter.TrainingWeaponSpawner |
Protos
f@25084setControlLabel(ui.sel.FreeWeaponSelector) → Voidf@25085controlsUpdate(ui.sel.FreeWeaponSelector) → Boolf@25086increaseLevel(ui.sel.FreeWeaponSelector, I32) → Voidf@25087decreaseLevel(ui.sel.FreeWeaponSelector, I32) → Voidf@25088increaseQuality(ui.sel.FreeWeaponSelector, I32) → Voidf@25089toggleColorless(ui.sel.FreeWeaponSelector) → Voidf@25090onUpdateWeaponProperties(ui.sel.FreeWeaponSelector) → Voidf@25091isLegendary(ui.sel.FreeWeaponSelector) → Boolf@25092getInventItem(ui.sel.FreeWeaponSelector) → tool.InventItemf@25093onValidate(ui.sel.FreeWeaponSelector) → Void
Bindings
- static
f@25094__constructor__(ui.sel.FreeWeaponSelector, Fun, String, Ref, Ref, Ref, Ref, en.inter.TrainingWeaponSpawner) → Void