Skip to content

ui.sel.FreeWeaponSelector

ui.sel.FreeWeaponSelector

Inherits from: ui.sel.TieredItemSelector

Fields

NameType
levelI32
maxLevelI32
qualityI32
maxQualityI32
colorlessBool
weaponSpawneren.inter.TrainingWeaponSpawner

Protos

  • f@25084 setControlLabel(ui.sel.FreeWeaponSelector) → Void
  • f@25085 controlsUpdate(ui.sel.FreeWeaponSelector) → Bool
  • f@25086 increaseLevel(ui.sel.FreeWeaponSelector, I32) → Void
  • f@25087 decreaseLevel(ui.sel.FreeWeaponSelector, I32) → Void
  • f@25088 increaseQuality(ui.sel.FreeWeaponSelector, I32) → Void
  • f@25089 toggleColorless(ui.sel.FreeWeaponSelector) → Void
  • f@25090 onUpdateWeaponProperties(ui.sel.FreeWeaponSelector) → Void
  • f@25091 isLegendary(ui.sel.FreeWeaponSelector) → Bool
  • f@25092 getInventItem(ui.sel.FreeWeaponSelector) → tool.InventItem
  • f@25093 onValidate(ui.sel.FreeWeaponSelector) → Void

Bindings

  • static f@25094 __constructor__(ui.sel.FreeWeaponSelector, Fun, String, Ref, Ref, Ref, Ref, en.inter.TrainingWeaponSpawner) → Void