en.inter.TrainingArmoryButton
en.inter.TrainingArmoryButton
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
isActivated | Bool | |
linkedSpawners | hl.types.ArrayObj | |
hasLinkedSpawners | Bool | |
spawnedItemsWaves | hl.types.ArrayObj | |
flushLimit | I32 | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@24891init(en.inter.TrainingArmoryButton) → Voidf@24892postUpdate(en.inter.TrainingArmoryButton) → Voidf@24893initGfx(en.inter.TrainingArmoryButton) → Voidf@24894canBeActivated(en.inter.TrainingArmoryButton, en.Hero) → Boolf@24895onFocus(en.inter.TrainingArmoryButton) → Voidf@24896disable(en.inter.TrainingArmoryButton) → Voidf@24897enable(en.inter.TrainingArmoryButton) → Voidf@24898respawnItems(en.inter.TrainingArmoryButton) → Voidf@24899onActivate(en.inter.TrainingArmoryButton, en.Hero, Bool) → Voidf@24900flush(en.inter.TrainingArmoryButton) → Voidf@24901getEntityCLIDS(en.inter.TrainingArmoryButton) → hl.types.ArrayBytes_Intf@24902getCLID(en.inter.TrainingArmoryButton) → I32f@24903unserializeInit(en.inter.TrainingArmoryButton) → Voidf@24904unserialize(en.inter.TrainingArmoryButton, hxbit.Serializer) → Void
Bindings
- static
f@24890__constructor__(en.inter.TrainingArmoryButton, pr.Level, I32, I32) → Void