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ui.StatusIcon

ui.StatusIcon

Fields

NameType
iconlibs.heaps.slib.HSpriteBE
blinkCptF64
alphaF64
visibleBool
needToBlinkFun

Protos

  • f@5025 get_game(ui.StatusIcon) → pr.Game
  • f@5027 dispose(ui.StatusIcon) → Void
  • f@5028 set_x(ui.StatusIcon, F64) → F64
  • f@5029 set_y(ui.StatusIcon, F64) → F64
  • f@5030 set_visible(ui.StatusIcon, Bool) → Bool
  • f@5031 update(ui.StatusIcon, F64) → Void

Bindings

  • f@5026 needToBlink(ui.StatusIcon) → Bool
  • static f@5032 __constructor__(ui.StatusIcon, libs.heaps.slib.HSpriteBE) → Void