_Data.Hero_skills_Impl_
_Data.Hero_skills_Impl_
Fields
| Name | Type | |
|---|---|---|
| static | get_requiredItem | Fun |
| static | get_forbiddenItem | Fun |
Protos
No protos.
Bindings
- static
f@6762get_forbiddenItem(Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2] - static
f@6761get_requiredItem(Virtual[cooldown, duration, flags, forbiddenItem, props, requiredItem, skill]) → Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2]