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ui.Pointer

ui.Pointer

Inherits from: ui.Process

Fields

NameType
eEntity
labelui.Text
arrowlibs.heaps.slib.HSprite
timerF64
xF64
yF64
closeDistCaseF64
killOnReachBool
forceOnItBool
areaOffsetXF64
areaOffsetYF64
staticALLhl.types.ArrayObj
statickillFun

Protos

  • f@13238 onDispose(ui.Pointer) → Void
  • f@13239 onResize(ui.Pointer) → Void
  • f@13240 getPlayerEntity(ui.Pointer) → Entity
  • f@13241 update(ui.Pointer) → Void

Bindings

  • static f@13242 __constructor__(ui.Pointer, Entity, String, F64, I32) → Void
  • static f@6862 kill(Entity) → Void