ui.Pointer
ui.Pointer
Inherits from: ui.Process
Fields
| Name | Type | |
|---|---|---|
e | Entity | |
label | ui.Text | |
arrow | libs.heaps.slib.HSprite | |
timer | F64 | |
x | F64 | |
y | F64 | |
closeDistCase | F64 | |
killOnReach | Bool | |
forceOnIt | Bool | |
areaOffsetX | F64 | |
areaOffsetY | F64 | |
| static | ALL | hl.types.ArrayObj |
| static | kill | Fun |
Protos
f@13238onDispose(ui.Pointer) → Voidf@13239onResize(ui.Pointer) → Voidf@13240getPlayerEntity(ui.Pointer) → Entityf@13241update(ui.Pointer) → Void
Bindings
- static
f@13242__constructor__(ui.Pointer, Entity, String, F64, I32) → Void - static
f@6862kill(Entity) → Void