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en.UsableBody

en.UsableBody

Inherits from: en.Interactive

Fields

NameType
skinIdString
skinVirtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs]
staticcreateFromExistingHeroFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@14144 initGfx(en.UsableBody) → Void
  • f@14145 canBeActivated(en.UsableBody, en.Hero) → Bool
  • f@14146 canBeActivatedByHomunculus(en.UsableBody, en.Homunculus) → Bool
  • f@14147 onActivateHomunculus(en.UsableBody, en.Homunculus) → Void
  • f@14148 onFocusHomunculus(en.UsableBody, en.Homunculus) → Void
  • f@14149 getEntityCLIDS(en.UsableBody) → hl.types.ArrayBytes_Int
  • f@14150 getCLID(en.UsableBody) → I32
  • f@14151 serialize(en.UsableBody, hxbit.Serializer) → Void
  • f@14152 getSerializeSchema(en.UsableBody) → hxbit.Schema
  • f@14153 unserialize(en.UsableBody, hxbit.Serializer) → Void

Bindings

  • static f@14155 __constructor__(en.UsableBody, pr.Level, I32, I32, I32, String) → Void
  • static f@14154 createFromExistingHero(en.Hero) → en.UsableBody