en.UsableBody
en.UsableBody
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
skinId | String | |
skin | Virtual[colorMap, consoleCmdId, glowData, group, head, incompatibleHeads, item, model, onlyDefaultHead, scarfBlendMode, scarfs] | |
| static | createFromExistingHero | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@14144initGfx(en.UsableBody) → Voidf@14145canBeActivated(en.UsableBody, en.Hero) → Boolf@14146canBeActivatedByHomunculus(en.UsableBody, en.Homunculus) → Boolf@14147onActivateHomunculus(en.UsableBody, en.Homunculus) → Voidf@14148onFocusHomunculus(en.UsableBody, en.Homunculus) → Voidf@14149getEntityCLIDS(en.UsableBody) → hl.types.ArrayBytes_Intf@14150getCLID(en.UsableBody) → I32f@14151serialize(en.UsableBody, hxbit.Serializer) → Voidf@14152getSerializeSchema(en.UsableBody) → hxbit.Schemaf@14153unserialize(en.UsableBody, hxbit.Serializer) → Void
Bindings
- static
f@14155__constructor__(en.UsableBody, pr.Level, I32, I32, I32, String) → Void - static
f@14154createFromExistingHero(en.Hero) → en.UsableBody