ui.hud.MiniMap
ui.hud.MiniMap
Inherits from: ui.Process
Fields
| Name | Type | |
|---|---|---|
level | pr.Level | |
innerWid | I32 | |
innerHei | I32 | |
baseScale | F64 | |
minScale | F64 | |
followEntity | Entity | |
vpX | F64 | |
vpY | F64 | |
worldMapVpX | F64 | |
prevWorldMapVpX | F64 | |
worldMapVpY | F64 | |
prevWorldMapVpY | F64 | |
bgBorders | ui.UIBox | |
bgHighlight | ui.UIBox | |
highlightTime | F64 | |
blackBG | libs.heaps.slib.HSprite | |
bgPool | libs.heaps.ParticlePool | |
bgSb | libs.heaps.slib.HSpriteBatch | |
mask | ui.hud.map.MapMask | |
worldMapMask | h2d.Mask | |
container | ui.hud.map.MapContainer | |
fow | ui.hud.map.MapFow | |
map | h2d.Layers | |
worldMap | h2d.Layers | |
bgContainer | h2d.Object | |
fgContainer | h2d.Object | |
fgIcons | h2d.Object | |
fTitle | h2d.Flow | |
title | ui.Text | |
subText | ui.Text | |
line | libs.heaps.slib.HSprite | |
fControl | h2d.Flow | |
cells | h2d.TileGroup | |
altCells | h2d.TileGroup | |
sbGame | libs.heaps.slib.HSpriteBatch | |
sbIcon | libs.heaps.slib.HSpriteBatch | |
sbIconWithShader | libs.heaps.slib.HSpriteBatch | |
newTracker | Bool | |
trackers | hl.types.ArrayObj | |
target | ui.hud.MMTarget | |
hasAlreadyRevealedTP | Bool | |
focusPoints | hl.types.ArrayObj | |
currentFocusPoint | I32 | |
links | hl.types.ArrayObj | |
heroTracker | ui.hud.MMTracker | |
heroSonar | libs.heaps.slib.HSprite | |
heroGlow | libs.heaps.slib.HSprite | |
tpSonars | hl.types.ArrayObj | |
isFullscreen | Bool | |
controller | tool.ControllerAccess | |
painter | ui.hud.map.painter.MapPainter | |
_showWorldMap | Bool | |
worldMapStruct | ui.WorldMap | |
worldMapSize | Virtual[height, width] | |
| static | INNER_PADDING | I32 |
| static | ICON_SCALE | F64 |
| static | REFRESH_RANGE | I32 |
Protos
f@3295get_outerWid(ui.hud.MiniMap) → I32f@3296get_outerHei(ui.hud.MiniMap) → I32f@3297invalidateMinimap(ui.hud.MiniMap) → Voidf@3298forceRenderRooms(ui.hud.MiniMap) → Voidf@3299get_showWorldMap(ui.hud.MiniMap) → Boolf@3300set_showWorldMap(ui.hud.MiniMap, Bool) → Boolf@3301initPainter(ui.hud.MiniMap) → Voidf@3302getFowPixels(ui.hud.MiniMap) → hxd.Pixelsf@3303initUI(ui.hud.MiniMap) → Voidf@3304updateTitles(ui.hud.MiniMap) → Voidf@3305initContainers(ui.hud.MiniMap, haxe.io.Bytes) → Voidf@3306setSize(ui.hud.MiniMap, I32, I32, F64) → Voidf@3307onDispose(ui.hud.MiniMap) → Voidf@3308track(ui.hud.MiniMap, Entity, Null, String, Null, Null, h2d.Tile, String, String) → Voidf@3309disposeTracker(ui.hud.MiniMap, ui.hud.MMTracker) → Voidf@3310stopTracking(ui.hud.MiniMap, Entity) → Voidf@3311focusOnFullscreen(ui.hud.MiniMap, Entity) → Voidf@3312renderWorldMap(ui.hud.MiniMap, Ref) → Voidf@3313renderRooms(ui.hud.MiniMap, Ref) → Voidf@3314fullscreen(ui.hud.MiniMap) → Voidf@3315scrollThroughFocusPoints(ui.hud.MiniMap) → Voidf@3316restore(ui.hud.MiniMap) → Voidf@3317revealRoom(ui.hud.MiniMap, level.Room) → Voidf@3318revealAll(ui.hud.MiniMap) → Voidf@3319chooseTarget(ui.hud.MiniMap, Entity, hl.types.ArrayObj, Fun) → Voidf@3320cancelChooseTarget(ui.hud.MiniMap) → Voidf@3321swapTarget(ui.hud.MiniMap, F64) → Voidf@3322setCurTarget(ui.hud.MiniMap, Entity) → Voidf@3323linkBetween(ui.hud.MiniMap, I32, I32, I32, I32) → Voidf@3324onResize(ui.hud.MiniMap) → Voidf@3325clampWorldMapVp(ui.hud.MiniMap) → Voidf@3326handleWorldMapMovements(ui.hud.MiniMap) → Voidf@3327update(ui.hud.MiniMap) → Voidf@3328postUpdate(ui.hud.MiniMap) → Voidf@3329addSmokePart(ui.hud.MiniMap) → Void
Bindings
- static
f@3548__constructor__(ui.hud.MiniMap, libs.Process, pr.Level, haxe.io.Bytes) → Void