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shader.CamFog

shader.CamFog

Inherits from: hxsl.Shader

Fields

NameType
texture__h3d.mat.Texture
uvScale__h3d.Vector
topColor__h3d.Vector
botColor__h3d.Vector
lnParams__h3d.Vector
lmParams__h3d.Vector
lfParams__h3d.Vector
lContribs__h3d.Vector
speed__F64
cameraPos__h3d.Vector
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@3032 updateConstants(shader.CamFog, hxsl.Globals) → Void
  • f@3033 getParamValue(shader.CamFog, I32) → Dyn
  • f@3034 getParamFloatValue(shader.CamFog, I32) → F64

Bindings

  • static f@3035 __constructor__(shader.CamFog, h3d.mat.Texture) → Void