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en.mob.BatKamikaze

en.mob.BatKamikaze

Inherits from: en.mob.BatKamikazeTemplate

Fields

NameType
staticexplodeFun
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@19761 initGfx(en.mob.BatKamikaze) → Void
  • f@19762 dropLoot(en.mob.BatKamikaze) → Void
  • f@19763 initSkills(en.mob.BatKamikaze) → Void
  • f@19764 get_shootX(en.mob.BatKamikaze) → F64
  • f@19765 get_shootY(en.mob.BatKamikaze) → F64
  • f@19766 behaviourAi(en.mob.BatKamikaze) → Void
  • f@19767 postUpdate(en.mob.BatKamikaze) → Void
  • f@19768 fixedUpdate(en.mob.BatKamikaze) → Void
  • f@19769 getEntityCLIDS(en.mob.BatKamikaze) → hl.types.ArrayBytes_Int
  • f@19770 getCLID(en.mob.BatKamikaze) → I32

Bindings

  • static f@19773 __constructor__(en.mob.BatKamikaze, pr.Level, I32, I32, I32, I32) → Void
  • static f@19772 create(pr.Level, I32, I32, I32, I32) → en.mob.BatKamikaze
  • static f@19771 explode(Entity, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]) → Void