en.deco.BossPart
en.deco.BossPart
Inherits from: en.deco.Pendulum
Fields
| Name | Type | |
|---|---|---|
dc | libs.heaps.slib.HSprite | |
bossKind | String | |
bossName | String | |
forceDisplay | Bool | |
| static | tingleSounds | hl.types.ArrayObj |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22465initGfx(en.deco.BossPart) → Voidf@22466onOutOfGameChange(en.deco.BossPart) → Voidf@22467initChain(en.deco.BossPart, Ref) → Voidf@22468initTingle(en.deco.BossPart, I32, Bool) → Voidf@22469postUpdate(en.deco.BossPart) → Voidf@22470onCooldownEnd(en.deco.BossPart, String, I32) → Voidf@22471fixedUpdate(en.deco.BossPart) → Voidf@22472getCLID(en.deco.BossPart) → I32f@22473serialize(en.deco.BossPart, hxbit.Serializer) → Voidf@22474getSerializeSchema(en.deco.BossPart) → hxbit.Schemaf@22475unserializeInit(en.deco.BossPart) → Voidf@22476unserialize(en.deco.BossPart, hxbit.Serializer) → Voidf@22477getEntityCLIDS(en.deco.BossPart) → hl.types.ArrayBytes_Int
Bindings
- static
f@22464__constructor__(en.deco.BossPart, pr.Level, F64, F64, String, Ref) → Void