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en.deco.BossPart

en.deco.BossPart

Inherits from: en.deco.Pendulum

Fields

NameType
dclibs.heaps.slib.HSprite
bossKindString
bossNameString
forceDisplayBool
statictingleSoundshl.types.ArrayObj
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@22465 initGfx(en.deco.BossPart) → Void
  • f@22466 onOutOfGameChange(en.deco.BossPart) → Void
  • f@22467 initChain(en.deco.BossPart, Ref) → Void
  • f@22468 initTingle(en.deco.BossPart, I32, Bool) → Void
  • f@22469 postUpdate(en.deco.BossPart) → Void
  • f@22470 onCooldownEnd(en.deco.BossPart, String, I32) → Void
  • f@22471 fixedUpdate(en.deco.BossPart) → Void
  • f@22472 getCLID(en.deco.BossPart) → I32
  • f@22473 serialize(en.deco.BossPart, hxbit.Serializer) → Void
  • f@22474 getSerializeSchema(en.deco.BossPart) → hxbit.Schema
  • f@22475 unserializeInit(en.deco.BossPart) → Void
  • f@22476 unserialize(en.deco.BossPart, hxbit.Serializer) → Void
  • f@22477 getEntityCLIDS(en.deco.BossPart) → hl.types.ArrayBytes_Int

Bindings

  • static f@22464 __constructor__(en.deco.BossPart, pr.Level, F64, F64, String, Ref) → Void