en.mob.Arbiter
en.mob.Arbiter
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
dodge | tool.skill.OldSkill | |
distAngMax | F64 | |
vShootDir | I32 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@19579init(en.mob.Arbiter) → Voidf@19580initGfx(en.mob.Arbiter) → Voidf@19581dispose(en.mob.Arbiter) → Voidf@19582get_shootX(en.mob.Arbiter) → F64f@19583get_shootY(en.mob.Arbiter) → F64f@19584initSkills(en.mob.Arbiter) → Voidf@19585getTrackX(en.mob.Arbiter, String) → F64f@19586getTrackY(en.mob.Arbiter, String) → F64f@19587shoot(en.mob.Arbiter, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease], F64, F64) → Voidf@19588onDie(en.mob.Arbiter) → Voidf@19589inDetectArea(en.mob.Arbiter, Entity) → Boolf@19590postUpdate(en.mob.Arbiter) → Voidf@19591behaviourAi(en.mob.Arbiter) → Voidf@19592fixedUpdate(en.mob.Arbiter) → Voidf@19593getEntityCLIDS(en.mob.Arbiter) → hl.types.ArrayBytes_Intf@19594getCLID(en.mob.Arbiter) → I32f@19595serialize(en.mob.Arbiter, hxbit.Serializer) → Voidf@19596getSerializeSchema(en.mob.Arbiter) → hxbit.Schemaf@19597unserializeInit(en.mob.Arbiter) → Voidf@19598unserialize(en.mob.Arbiter, hxbit.Serializer) → Void
Bindings
- static
f@19600__constructor__(en.mob.Arbiter, pr.Level, I32, I32, I32, I32) → Void - static
f@19599create(pr.Level, I32, I32, I32, I32) → en.mob.Arbiter