en.mob.BoneThrower
en.mob.BoneThrower
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
fleeDir | I32 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@19855seeThroughOneWays(en.mob.BoneThrower, Entity) → Boolf@19856initGfx(en.mob.BoneThrower) → Voidf@19857initSkills(en.mob.BoneThrower) → Voidf@19858get_shootX(en.mob.BoneThrower) → F64f@19859get_shootY(en.mob.BoneThrower) → F64f@19860getSkillSpeedMul(en.mob.BoneThrower) → F64f@19861inDetectArea(en.mob.BoneThrower, Entity) → Boolf@19862behaviourAi(en.mob.BoneThrower) → Voidf@19863createBodyPart(en.mob.BoneThrower) → hl.types.ArrayObjf@19864setDirDelayed(en.mob.BoneThrower, I32) → Boolf@19865runAwayFromTarget(en.mob.BoneThrower) → Voidf@19866getEntityCLIDS(en.mob.BoneThrower) → hl.types.ArrayBytes_Intf@19867getCLID(en.mob.BoneThrower) → I32f@19868unserializeInit(en.mob.BoneThrower) → Voidf@19869unserialize(en.mob.BoneThrower, hxbit.Serializer) → Void
Bindings
- static
f@19871__constructor__(en.mob.BoneThrower, pr.Level, I32, I32, I32, I32) → Void - static
f@19870create(pr.Level, I32, I32, I32, I32) → en.mob.BoneThrower