en.bu.MedusaHeadBullet
en.bu.MedusaHeadBullet
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
weapon | tool.Weapon | |
weaponMedusaHead | tool.weap.MedusaHead | |
atkAoe | tool.atk.AttackData | |
owner | Entity | |
itemInf | Virtual[ambiantDesc, castCD, cellCost, commonProps, dlc, droppable, gameplayDesc, group, icon, id, legendAffixes, moneyCost, name, props, synergy, tags, tier1, tier2] | |
aoeSkillInf | Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease] | |
hasReachedMaxDist | Bool | |
fakeOriginX | F64 | |
fakeOriginY | F64 | |
storedCoveredDist | F64 | |
baseDx | F64 | |
isMoving | Bool | |
DEATH_FX_DURATION | F64 | |
DEATH_FX_DURATION_BEFORE_INVISIBLE | F64 | |
DEATH_FX_DISAPPEAR_TWEEN_DURATION | F64 | |
DEATH_FX_COLOR_1 | I32 | |
DEATH_FX_COLOR_2 | I32 | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@22181initOrigin(en.bu.MedusaHeadBullet, F64, F64) → Voidf@22182init(en.bu.MedusaHeadBullet) → Voidf@22183initGfx(en.bu.MedusaHeadBullet) → Voidf@22184setSpriteTransform(en.bu.MedusaHeadBullet) → Voidf@22185fixedUpdate(en.bu.MedusaHeadBullet) → Voidf@22186getCoveredDistSqr(en.bu.MedusaHeadBullet) → F64f@22187onTouchValidTarget(en.bu.MedusaHeadBullet, Entity) → Voidf@22188onTouchGround(en.bu.MedusaHeadBullet) → Voidf@22189onTouchWall(en.bu.MedusaHeadBullet, I32) → Voidf@22190onHitWall(en.bu.MedusaHeadBullet) → Voidf@22191reachMaxDist(en.bu.MedusaHeadBullet) → Voidf@22192forceTrigger(en.bu.MedusaHeadBullet) → Voidf@22193trigger(en.bu.MedusaHeadBullet) → Voidf@22194startVanish(en.bu.MedusaHeadBullet) → Voidf@22195tweenDisappear(en.bu.MedusaHeadBullet) → Voidf@22196tryToResetWeapon(en.bu.MedusaHeadBullet) → Voidf@22197destroy(en.bu.MedusaHeadBullet) → Voidf@22198getEntityCLIDS(en.bu.MedusaHeadBullet) → hl.types.ArrayBytes_Intf@22199getCLID(en.bu.MedusaHeadBullet) → I32f@22200unserializeInit(en.bu.MedusaHeadBullet) → Voidf@22201unserialize(en.bu.MedusaHeadBullet, hxbit.Serializer) → Void
Bindings
- static
f@22180__constructor__(en.bu.MedusaHeadBullet, tool.Weapon, tool.atk.AttackData, tool.atk.AttackData) → Void