en.active.FireTurret
en.active.FireTurret
Inherits from: en.active.Turret
Fields
| Name | Type | |
|---|---|---|
rangeCase | I32 | |
leftMax | I32 | |
rightMax | I32 | |
| static | __clid | I32 |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@18421initGfx(en.active.FireTurret) → Voidf@18422get_shootX(en.active.FireTurret) → F64f@18423get_shootY(en.active.FireTurret) → F64f@18424initStats(en.active.FireTurret) → Voidf@18425getAttackTarget(en.active.FireTurret) → Entityf@18426getVictims(en.active.FireTurret) → hl.types.ArrayObjf@18427isFiring(en.active.FireTurret) → Boolf@18428shoot(en.active.FireTurret, Entity) → Voidf@18429postUpdate(en.active.FireTurret) → Voidf@18430updateBounds(en.active.FireTurret) → Voidf@18431deploy(en.active.FireTurret) → Voidf@18432fixedUpdate(en.active.FireTurret) → Voidf@18433getCLID(en.active.FireTurret) → I32f@18434serialize(en.active.FireTurret, hxbit.Serializer) → Voidf@18435getSerializeSchema(en.active.FireTurret) → hxbit.Schemaf@18436unserialize(en.active.FireTurret, hxbit.Serializer) → Voidf@18437getEntityCLIDS(en.active.FireTurret) → hl.types.ArrayBytes_Int
Bindings
- static
f@18439__constructor__(en.active.FireTurret, en.Hero, I32, I32, tool.InventItem) → Void - static
f@18438create(en.Hero, I32, I32, tool.InventItem) → en.active.FireTurret