shader.FowAdd
shader.FowAdd
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
texture__ | h3d.mat.Texture | |
decay__ | h3d.Vector | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@3431setDecay(shader.FowAdd, F64, F64) → Voidf@3432updateConstants(shader.FowAdd, hxsl.Globals) → Voidf@3433getParamValue(shader.FowAdd, I32) → Dynf@3434getParamFloatValue(shader.FowAdd, I32) → F64
Bindings
- static
f@3435__constructor__(shader.FowAdd) → Void