Skip to content en.mob.AnimatedPaw
Fields
| Name | Type |
|---|
| paw | en.mob.Paw |
| anchoredPoint | tool.FPoint |
| mode | en.mob.PawMode |
| parentMob | en.Mob |
| comfortAng | F64 |
| lastParentPos | tool.FPoint |
| relativeToParent | Bool |
| cd | tool.Cooldown |
| fixedCD | F64 |
| moveCD | F64 |
| yStepOffset | F64 |
| moveFrom | tool.FPoint |
| moveTo | tool.FPoint |
| moveRatio | F64 |
| state | en.mob.PawState |
Protos
f@15485 set_hasClaw(en.mob.AnimatedPaw, Bool) → Bool
f@15486 set_segmentLength(en.mob.AnimatedPaw, I32) → I32
f@15487 setGlowColor(en.mob.AnimatedPaw, I32, I32) → Void
f@15488 setMode(en.mob.AnimatedPaw, en.mob.PawMode) → Void
f@15489 setVisible(en.mob.AnimatedPaw, Bool) → Void
f@15490 init(en.mob.AnimatedPaw, pr.Level, I32, I32, en.mob.PawMode, F64, F64) → Void
f@15491 setRelativeToParent(en.mob.AnimatedPaw) → Void
f@15492 unsetRelativeToParent(en.mob.AnimatedPaw) → Void
f@15493 dispose(en.mob.AnimatedPaw) → Void
f@15494 update(en.mob.AnimatedPaw, F64) → Void
Bindings
- static
f@15501 __constructor__(en.mob.AnimatedPaw, en.Mob, libs.heaps.slib.SpriteLib, h3d.mat.Texture, Ref) → Void