en.inter.GoldNugget
en.inter.GoldNugget
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
value | I32 | |
shards | hl.types.ArrayObj | |
dmgSounds | hl.types.ArrayObj | |
dieSounds | hl.types.ArrayObj | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@24147init(en.inter.GoldNugget) → Voidf@24148initGfx(en.inter.GoldNugget) → Voidf@24149dispose(en.inter.GoldNugget) → Voidf@24150onDamage(en.inter.GoldNugget, tool.atk.AttackData) → Voidf@24151onLand(en.inter.GoldNugget, F64) → Voidf@24152onDie(en.inter.GoldNugget) → Voidf@24153onFocus(en.inter.GoldNugget) → Voidf@24154canBeActivated(en.inter.GoldNugget, en.Hero) → Boolf@24155onActivate(en.inter.GoldNugget, en.Hero, Bool) → Voidf@24156postUpdate(en.inter.GoldNugget) → Voidf@24157fixedUpdate(en.inter.GoldNugget) → Voidf@24158onOutOfGameChange(en.inter.GoldNugget) → Voidf@24159getEntityCLIDS(en.inter.GoldNugget) → hl.types.ArrayBytes_Intf@24160getCLID(en.inter.GoldNugget) → I32f@24161serialize(en.inter.GoldNugget, hxbit.Serializer) → Voidf@24162getSerializeSchema(en.inter.GoldNugget) → hxbit.Schemaf@24163unserialize(en.inter.GoldNugget, hxbit.Serializer) → Void
Bindings
- static
f@24146__constructor__(en.inter.GoldNugget, pr.Level, I32, I32, I32) → Void