h3d.mat.Material
h3d.mat.Material
Inherits from: h3d.mat.BaseMaterial
Fields
| Name | Type | |
|---|---|---|
mshader | h3d.shader.BaseMesh | |
castShadows | Bool | |
receiveShadows | Bool | |
staticShadows | Bool | |
textureShader | h3d.shader.Texture | |
blendMode | h2d.BlendMode |
Protos
f@30804set_castShadows(h3d.mat.Material, Bool) → Boolf@30805set_receiveShadows(h3d.mat.Material, Bool) → Boolf@30806set_blendMode(h3d.mat.Material, h2d.BlendMode) → h2d.BlendModef@30807set_texture(h3d.mat.Material, h3d.mat.Texture) → h3d.mat.Texturef@30808getDefaultProps(h3d.mat.Material, String) → Dynf@30809refreshProps(h3d.mat.Material) → Void
Bindings
- static
f@30803__constructor__(h3d.mat.Material, h3d.mat.Texture) → Void