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shader.GradientMap

shader.GradientMap

Inherits from: hxsl.Shader

Fields

NameType
texture__h3d.mat.Texture
scale__F64
ratio__F64
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@31619 updateConstants(shader.GradientMap, hxsl.Globals) → Void
  • f@31620 getParamValue(shader.GradientMap, I32) → Dyn
  • f@31621 getParamFloatValue(shader.GradientMap, I32) → F64

Bindings

  • static f@31618 __constructor__(shader.GradientMap, h3d.mat.Texture, Null, Ref) → Void