en.inter.npc.Architect
en.inter.npc.Architect
Inherits from: en.inter.Npc
Fields
| Name | Type | |
|---|---|---|
headFlip | Bool | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@16839setHeadFlip(en.inter.npc.Architect, Bool) → Voidf@16840init(en.inter.npc.Architect) → Voidf@16841initGfx(en.inter.npc.Architect) → Voidf@16842initSpeechDeck(en.inter.npc.Architect) → Voidf@16843canBeActivated(en.inter.npc.Architect, en.Hero) → Boolf@16844onActivate(en.inter.npc.Architect, en.Hero, Bool) → Voidf@16845fixedUpdate(en.inter.npc.Architect) → Voidf@16846checkForCine(en.inter.npc.Architect, en.Hero) → Voidf@16847onEndCine(en.inter.npc.Architect) → Voidf@16848onSelectorClose(en.inter.npc.Architect) → Voidf@16849getCLID(en.inter.npc.Architect) → I32f@16850unserializeInit(en.inter.npc.Architect) → Voidf@16851unserialize(en.inter.npc.Architect, hxbit.Serializer) → Voidf@16852getEntityCLIDS(en.inter.npc.Architect) → hl.types.ArrayBytes_Int
Bindings
- static
f@16853__constructor__(en.inter.npc.Architect, pr.Level, level.Room) → Void