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en.inter.npc.Architect

en.inter.npc.Architect

Inherits from: en.inter.Npc

Fields

NameType
headFlipBool
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@16839 setHeadFlip(en.inter.npc.Architect, Bool) → Void
  • f@16840 init(en.inter.npc.Architect) → Void
  • f@16841 initGfx(en.inter.npc.Architect) → Void
  • f@16842 initSpeechDeck(en.inter.npc.Architect) → Void
  • f@16843 canBeActivated(en.inter.npc.Architect, en.Hero) → Bool
  • f@16844 onActivate(en.inter.npc.Architect, en.Hero, Bool) → Void
  • f@16845 fixedUpdate(en.inter.npc.Architect) → Void
  • f@16846 checkForCine(en.inter.npc.Architect, en.Hero) → Void
  • f@16847 onEndCine(en.inter.npc.Architect) → Void
  • f@16848 onSelectorClose(en.inter.npc.Architect) → Void
  • f@16849 getCLID(en.inter.npc.Architect) → I32
  • f@16850 unserializeInit(en.inter.npc.Architect) → Void
  • f@16851 unserialize(en.inter.npc.Architect, hxbit.Serializer) → Void
  • f@16852 getEntityCLIDS(en.inter.npc.Architect) → hl.types.ArrayBytes_Int

Bindings

  • static f@16853 __constructor__(en.inter.npc.Architect, pr.Level, level.Room) → Void