en.ltrap.Shooter
en.ltrap.Shooter
Inherits from: en.LevelTrap
Fields
| Name | Type | |
|---|---|---|
shootAng | F64 | |
sk | tool.skill.OldSkill | |
coolDown | F64 | |
cPointCheck | tool.CPoint | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@27040initGfx(en.ltrap.Shooter) → Voidf@27041init(en.ltrap.Shooter) → Voidf@27042trigger(en.ltrap.Shooter) → Voidf@27043_isOnScreen(en.ltrap.Shooter) → Boolf@27044fixedUpdate(en.ltrap.Shooter) → Voidf@27045getEntityCLIDS(en.ltrap.Shooter) → hl.types.ArrayBytes_Intf@27046getCLID(en.ltrap.Shooter) → I32f@27047serialize(en.ltrap.Shooter, hxbit.Serializer) → Voidf@27048getSerializeSchema(en.ltrap.Shooter) → hxbit.Schemaf@27049unserialize(en.ltrap.Shooter, hxbit.Serializer) → Void
Bindings
- static
f@27039__constructor__(en.ltrap.Shooter, pr.Level, I32, I32, F64, Null) → Void