level.disp.Throne
level.disp.Throne
Inherits from: level.BiomeDisp
Fields
| Name | Type | |
|---|---|---|
horizonY | I32 | |
centerX | I32 |
Protos
f@33461render(level.disp.Throne) → Voidf@33462decorateRoom(level.disp.Throne, level.Room) → Voidf@33463decorateLevel(level.disp.Throne) → Voidf@33464renderFrontCorners(level.disp.Throne) → Voidf@33465addCliffLights(level.disp.Throne) → Voidf@33466renderFloorStamps(level.disp.Throne) → Voidf@33467postUpdate(level.disp.Throne) → Voidf@33468renderBackground(level.disp.Throne) → Voidf@33469updateBiomeFx(level.disp.Throne) → Voidf@33470onDispose(level.disp.Throne) → Void
Bindings
- static
f@33460__constructor__(level.disp.Throne, pr.Level, level.LevelMap) → Void