en.mob.BonePillar
en.mob.BonePillar
Inherits from: en.Mob
Fields
| Name | Type | |
|---|---|---|
atkDir | I32 | |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@19843get_frontShootX(en.mob.BonePillar) → F64f@19844get_frontShootY(en.mob.BonePillar) → F64f@19845get_backShootX(en.mob.BonePillar) → F64f@19846get_backShootY(en.mob.BonePillar) → F64f@19847initGfx(en.mob.BonePillar) → Voidf@19848behaviourAi(en.mob.BonePillar) → Voidf@19849initSkills(en.mob.BonePillar) → Voidf@19850inDetectArea(en.mob.BonePillar, Entity) → Boolf@19851getEntityCLIDS(en.mob.BonePillar) → hl.types.ArrayBytes_Intf@19852getCLID(en.mob.BonePillar) → I32
Bindings
- static
f@19854__constructor__(en.mob.BonePillar, pr.Level, I32, I32, I32, I32) → Void - static
f@19853create(pr.Level, I32, I32, I32, I32) → en.mob.BonePillar