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en.mob.BonePillar

en.mob.BonePillar

Inherits from: en.Mob

Fields

NameType
atkDirI32
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@19843 get_frontShootX(en.mob.BonePillar) → F64
  • f@19844 get_frontShootY(en.mob.BonePillar) → F64
  • f@19845 get_backShootX(en.mob.BonePillar) → F64
  • f@19846 get_backShootY(en.mob.BonePillar) → F64
  • f@19847 initGfx(en.mob.BonePillar) → Void
  • f@19848 behaviourAi(en.mob.BonePillar) → Void
  • f@19849 initSkills(en.mob.BonePillar) → Void
  • f@19850 inDetectArea(en.mob.BonePillar, Entity) → Bool
  • f@19851 getEntityCLIDS(en.mob.BonePillar) → hl.types.ArrayBytes_Int
  • f@19852 getCLID(en.mob.BonePillar) → I32

Bindings

  • static f@19854 __constructor__(en.mob.BonePillar, pr.Level, I32, I32, I32, I32) → Void
  • static f@19853 create(pr.Level, I32, I32, I32, I32) → en.mob.BonePillar