shader.Base2d
shader.Base2d
Inherits from: h3d.shader.Base2d
Fields
| Name | Type | |
|---|---|---|
displaceOcc__ | F64 | |
flipY__ | F64 | |
depthValue__ | F64 | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@6457updateConstants(shader.Base2d, hxsl.Globals) → Voidf@6458getParamValue(shader.Base2d, I32) → Dynf@6459getParamFloatValue(shader.Base2d, I32) → F64
Bindings
- static
f@6460__constructor__(shader.Base2d) → Void