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shader.Base2d

shader.Base2d

Inherits from: h3d.shader.Base2d

Fields

NameType
displaceOcc__F64
flipY__F64
depthValue__F64
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@6457 updateConstants(shader.Base2d, hxsl.Globals) → Void
  • f@6458 getParamValue(shader.Base2d, I32) → Dyn
  • f@6459 getParamFloatValue(shader.Base2d, I32) → F64

Bindings

  • static f@6460 __constructor__(shader.Base2d) → Void