tool.skill.SkillProjectile
tool.skill.SkillProjectile
Inherits from: tool.skill.SkillEvent
Fields
| Name | Type | |
|---|---|---|
type | Virtual[icon, id] | |
sprite | String | |
range | F64 | |
ang | F64 | |
speed | F64 | |
offsetX | F64 | |
offsetY | F64 | |
tailType | Virtual[icon, id] | |
tailColor | Null | |
tailLineAlpha | F64 | |
tailLineThickness | Null | |
pierce | I32 | |
ignoreWalls | Bool | |
spawnCustomBullet | Fun | |
customTail | Fun |
Protos
f@1728setMovementParams(tool.skill.SkillProjectile, F64, F64, F64, Virtual[x, y]) → Voidf@1729setTailParams(tool.skill.SkillProjectile, Virtual[icon, id], Null, Ref, Null) → Voidf@1730setCollisionParams(tool.skill.SkillProjectile, I32, Ref) → Voidf@1731trigger(tool.skill.SkillProjectile, Null) → Voidf@1732spawnDefaultBullet(tool.skill.SkillProjectile, tool.atk.AttackData, F64) → en.Bullet
Bindings
f@1734customTail(tool.skill.SkillProjectile) → Voidf@1733spawnCustomBullet(tool.skill.SkillProjectile, tool.atk.AttackData, F64) → en.Bullet- static
f@4909__constructor__(tool.skill.SkillProjectile, Virtual[icon, id], String, tool.skill.Skill, F64, String, Virtual[desc, icon, id], Virtual[x, y]) → Void