tool.weap.SpikedBoots
tool.weap.SpikedBoots
Inherits from: tool.Weapon
Fields
No fields.
Protos
f@35831dynOnFxFrame(tool.weap.SpikedBoots, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Voidf@35832prepare(tool.weap.SpikedBoots, F64) → Voidf@35833onExecute(tool.weap.SpikedBoots) → Boolf@35834hitFromWeapon(tool.weap.SpikedBoots, Entity, Ref) → Void
Bindings
- static
f@35835__constructor__(tool.weap.SpikedBoots, en.Hero, tool.InventItem) → Void