en.gr.EnemyGrenadeHardy
en.gr.EnemyGrenadeHardy
Inherits from: en.Grenade
Fields
| Name | Type | |
|---|---|---|
tHardy | en.mob.ThrowableMushroom | |
skillInf | Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease] | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@22993initGfx(en.gr.EnemyGrenadeHardy) → Voidf@22994counter(en.gr.EnemyGrenadeHardy, tool.InventItem, I32, Ref) → hl.types.ArrayObjf@22995throwUsingFakePhysics(en.gr.EnemyGrenadeHardy, F64, F64) → Voidf@22996getEntityCLIDS(en.gr.EnemyGrenadeHardy) → hl.types.ArrayBytes_Intf@22997getCLID(en.gr.EnemyGrenadeHardy) → I32
Bindings
- static
f@22992__constructor__(en.gr.EnemyGrenadeHardy, Entity, en.mob.ThrowableMushroom, Entity, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]) → Void