level.disp.Crypt
level.disp.Crypt
Inherits from: level.BiomeDisp
Fields
| Name | Type | |
|---|---|---|
skullWallDecks | hl.types.ArrayObj | |
skullWallDecksL | hl.types.ArrayObj | |
skullWallDecksR | hl.types.ArrayObj | |
skullCeilingDecks | hl.types.ArrayObj | |
skullCeilingDecksL | hl.types.ArrayObj | |
skullCeilingDecksR | hl.types.ArrayObj | |
sbAlcovesTorches | libs.heaps.slib.HSpriteBatch |
Protos
f@32927decorateLevel(level.disp.Crypt) → Voidf@32928decorateZone(level.disp.Crypt, level.DecoZone) → Voidf@32929addAlcoves(level.disp.Crypt, level.DecoZone) → Voidf@32930addVault(level.disp.Crypt, level.DecoZone) → Voidf@32931addBone(level.disp.Crypt, level.DecoZone) → Voidf@32932addColumn(level.disp.Crypt, I32, I32, I32) → Voidf@32933clear(level.disp.Crypt) → Voidf@32934onDispose(level.disp.Crypt) → Void
Bindings
- static
f@32926__constructor__(level.disp.Crypt, pr.Level, level.LevelMap) → Void