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en.bu.MagicSalve

en.bu.MagicSalve

Inherits from: en.Bullet

Fields

NameType
colorInI32
colorOutI32
hasSoundBool
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@22170 initGfx(en.bu.MagicSalve) → Void
  • f@22171 doTail(en.bu.MagicSalve) → Void
  • f@22172 onTouchValidTarget(en.bu.MagicSalve, Entity) → Void
  • f@22173 playBlockSound(en.bu.MagicSalve) → Void
  • f@22174 getEntityCLIDS(en.bu.MagicSalve) → hl.types.ArrayBytes_Int
  • f@22175 getCLID(en.bu.MagicSalve) → I32
  • f@22176 serialize(en.bu.MagicSalve, hxbit.Serializer) → Void
  • f@22177 getSerializeSchema(en.bu.MagicSalve) → hxbit.Schema
  • f@22178 unserializeInit(en.bu.MagicSalve) → Void
  • f@22179 unserialize(en.bu.MagicSalve, hxbit.Serializer) → Void

Bindings

  • static f@22169 __constructor__(en.bu.MagicSalve, Entity, tool.atk.AttackData, F64, F64, I32, I32) → Void