en.bu.MagicSalve
en.bu.MagicSalve
Inherits from: en.Bullet
Fields
| Name | Type | |
|---|---|---|
colorIn | I32 | |
colorOut | I32 | |
hasSound | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@22170initGfx(en.bu.MagicSalve) → Voidf@22171doTail(en.bu.MagicSalve) → Voidf@22172onTouchValidTarget(en.bu.MagicSalve, Entity) → Voidf@22173playBlockSound(en.bu.MagicSalve) → Voidf@22174getEntityCLIDS(en.bu.MagicSalve) → hl.types.ArrayBytes_Intf@22175getCLID(en.bu.MagicSalve) → I32f@22176serialize(en.bu.MagicSalve, hxbit.Serializer) → Voidf@22177getSerializeSchema(en.bu.MagicSalve) → hxbit.Schemaf@22178unserializeInit(en.bu.MagicSalve) → Voidf@22179unserialize(en.bu.MagicSalve, hxbit.Serializer) → Void
Bindings
- static
f@22169__constructor__(en.bu.MagicSalve, Entity, tool.atk.AttackData, F64, F64, I32, I32) → Void