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tool.weap.VampireKiller

tool.weap.VampireKiller

Inherits from: tool.Weapon

Fields

No fields.

Protos

  • f@35927 dispose(tool.weap.VampireKiller) → Void
  • f@35928 onExecute(tool.weap.VampireKiller) → Bool
  • f@35929 dynOnAttackAnim(tool.weap.VampireKiller, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
  • f@35930 hitFromWeapon(tool.weap.VampireKiller, Entity, Ref) → Void
  • f@35931 onOwnerAttackDealt(tool.weap.VampireKiller, tool.atk.AttackData, Entity) → Void
  • f@35932 dynOnFxFrame(tool.weap.VampireKiller, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void

Bindings

  • static f@29355 __constructor__(tool.weap.VampireKiller, en.Hero, tool.InventItem) → Void