en.deco.BossRushTierHotel
en.deco.BossRushTierHotel
Inherits from: Entity
Fields
| Name | Type | |
|---|---|---|
activated | Bool | |
brutalitySprite | libs.heaps.slib.HSprite | |
tacticSprite | libs.heaps.slib.HSprite | |
survivalSprite | libs.heaps.slib.HSprite | |
brutalityGlow | shader.GradientHiLo | |
tacticGlow | shader.GradientHiLo | |
survivalGlow | shader.GradientHiLo | |
brutalityButton | en.inter.button.BossRushTierButton | |
tacticButton | en.inter.button.BossRushTierButton | |
survivalButton | en.inter.button.BossRushTierButton | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@22487initGfx(en.deco.BossRushTierHotel) → Voidf@22488applyShaderColors(en.deco.BossRushTierHotel) → Voidf@22489onApplyOptions(en.deco.BossRushTierHotel) → Voidf@22490setActivated(en.deco.BossRushTierHotel, String, Ref) → Voidf@22491destroyFx(en.deco.BossRushTierHotel, F64) → Voidf@22492activationFx(en.deco.BossRushTierHotel, String) → Voidf@22493getCLID(en.deco.BossRushTierHotel) → I32f@22494serialize(en.deco.BossRushTierHotel, hxbit.Serializer) → Voidf@22495getSerializeSchema(en.deco.BossRushTierHotel) → hxbit.Schemaf@22496unserialize(en.deco.BossRushTierHotel, hxbit.Serializer) → Voidf@22497getEntityCLIDS(en.deco.BossRushTierHotel) → hl.types.ArrayBytes_Int
Bindings
- static
f@22486__constructor__(en.deco.BossRushTierHotel, pr.Level, I32, I32) → Void