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en.deco.BossRushTierHotel

en.deco.BossRushTierHotel

Inherits from: Entity

Fields

NameType
activatedBool
brutalitySpritelibs.heaps.slib.HSprite
tacticSpritelibs.heaps.slib.HSprite
survivalSpritelibs.heaps.slib.HSprite
brutalityGlowshader.GradientHiLo
tacticGlowshader.GradientHiLo
survivalGlowshader.GradientHiLo
brutalityButtonen.inter.button.BossRushTierButton
tacticButtonen.inter.button.BossRushTierButton
survivalButtonen.inter.button.BossRushTierButton
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@22487 initGfx(en.deco.BossRushTierHotel) → Void
  • f@22488 applyShaderColors(en.deco.BossRushTierHotel) → Void
  • f@22489 onApplyOptions(en.deco.BossRushTierHotel) → Void
  • f@22490 setActivated(en.deco.BossRushTierHotel, String, Ref) → Void
  • f@22491 destroyFx(en.deco.BossRushTierHotel, F64) → Void
  • f@22492 activationFx(en.deco.BossRushTierHotel, String) → Void
  • f@22493 getCLID(en.deco.BossRushTierHotel) → I32
  • f@22494 serialize(en.deco.BossRushTierHotel, hxbit.Serializer) → Void
  • f@22495 getSerializeSchema(en.deco.BossRushTierHotel) → hxbit.Schema
  • f@22496 unserialize(en.deco.BossRushTierHotel, hxbit.Serializer) → Void
  • f@22497 getEntityCLIDS(en.deco.BossRushTierHotel) → hl.types.ArrayBytes_Int

Bindings

  • static f@22486 __constructor__(en.deco.BossRushTierHotel, pr.Level, I32, I32) → Void