level.struct.T_Lighthouse
level.struct.T_Lighthouse
Inherits from: level.struct.Transition
Fields
No fields.
Protos
f@32414buildMainRooms(level.struct.T_Lighthouse) → level.RoomNodef@32415addTeleports(level.struct.T_Lighthouse) → Voidf@32416buildZChallengeDoors(level.struct.T_Lighthouse) → Voidf@32417buildEssentialLoreRooms(level.struct.T_Lighthouse) → Void
Bindings
- static
f@32418__constructor__(level.struct.T_Lighthouse, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void