h3d.shader.NormalMap
h3d.shader.NormalMap
Inherits from: hxsl.Shader
Fields
| Name | Type | |
|---|---|---|
texture__ | h3d.mat.Texture | |
| static | SRC | String |
| static | _SHADER | hxsl.SharedShader |
Protos
f@30925updateConstants(h3d.shader.NormalMap, hxsl.Globals) → Voidf@30926getParamValue(h3d.shader.NormalMap, I32) → Dynf@30927getParamFloatValue(h3d.shader.NormalMap, I32) → F64
Bindings
- static
f@30924__constructor__(h3d.shader.NormalMap, h3d.mat.Texture) → Void