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h3d.shader.NormalMap

h3d.shader.NormalMap

Inherits from: hxsl.Shader

Fields

NameType
texture__h3d.mat.Texture
staticSRCString
static_SHADERhxsl.SharedShader

Protos

  • f@30925 updateConstants(h3d.shader.NormalMap, hxsl.Globals) → Void
  • f@30926 getParamValue(h3d.shader.NormalMap, I32) → Dyn
  • f@30927 getParamFloatValue(h3d.shader.NormalMap, I32) → F64

Bindings

  • static f@30924 __constructor__(h3d.shader.NormalMap, h3d.mat.Texture) → Void