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en.mob.Buer

en.mob.Buer

Inherits from: en.Mob

Fields

NameType
backFxlibs.heaps.slib.HSprite
jumpDatatool.skill.mobSkill.TeleJumpData
teleJumptool.skill.mobSkill.TeleJump
trailPointIdI32
touchedByFirehl.types.ArrayObj
fireBuildUphaxe.ds.ObjectMap
staticcreateFun
static__eclidshl.types.ArrayBytes_Int
static__clidI32

Protos

  • f@19996 init(en.mob.Buer) → Void
  • f@19997 initGfx(en.mob.Buer) → Void
  • f@19998 disposeGfx(en.mob.Buer) → Void
  • f@19999 initSkills(en.mob.Buer) → Void
  • f@20000 fixedUpdate(en.mob.Buer) → Void
  • f@20001 postUpdate(en.mob.Buer) → Void
  • f@20002 spriteUpdate(en.mob.Buer) → Void
  • f@20003 onAffectChange(en.mob.Buer, I32, Bool) → Void
  • f@20004 rushUpdate(en.mob.Buer, Bool) → Void
  • f@20005 aiLocked(en.mob.Buer) → Bool
  • f@20006 onCooldownEnd(en.mob.Buer, String, I32) → Void
  • f@20007 onTouchWall(en.mob.Buer, I32) → Void
  • f@20008 stopRush(en.mob.Buer, Bool, Null) → Void
  • f@20009 stopSRush(en.mob.Buer, Bool, Null) → Void
  • f@20010 findJumpDestination(en.mob.Buer) → Virtual[x, y]
  • f@20011 getEntityCLIDS(en.mob.Buer) → hl.types.ArrayBytes_Int
  • f@20012 getCLID(en.mob.Buer) → I32
  • f@20013 serialize(en.mob.Buer, hxbit.Serializer) → Void
  • f@20014 getSerializeSchema(en.mob.Buer) → hxbit.Schema
  • f@20015 unserializeInit(en.mob.Buer) → Void
  • f@20016 unserialize(en.mob.Buer, hxbit.Serializer) → Void

Bindings

  • static f@20018 __constructor__(en.mob.Buer, pr.Level, I32, I32, I32, I32) → Void
  • static f@20017 create(pr.Level, I32, I32, I32, I32) → en.mob.Buer