Skip to content

level.struct.S_Ossuary

level.struct.S_Ossuary

Inherits from: level.struct.Scoring

Fields

No fields.

Protos

  • f@32263 buildSecondaryRooms(level.struct.S_Ossuary) → Void

Bindings

  • static f@32264 __constructor__(level.struct.S_Ossuary, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void