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level.MobGenInfos

level.MobGenInfos

Fields

NameType
mobIdString
quantityFactorF64
singleRoomRatioF64
minCombatsBeforeI32
maxCombatsBeforeI32
minDiffI32
maxDiffI32
requiredLevelString
requiredDepthhl.types.ArrayDyn
maxSpawnNull
cdbPropsVirtual[inDoor, inEgg, inStone, minDistBetweenThem, outOfStoneInstantly, spawnChance]
minPackSizeI32
maxPackSizeI32
spawnWithhl.types.ArrayObj
staticfromCdbFun

Protos

  • f@31858 setPack(level.MobGenInfos, I32, Null) → Void
  • f@31859 getPackCount(level.MobGenInfos, Fun) → I32
  • f@31860 setMaxSpawn(level.MobGenInfos, I32) → Void

Bindings

  • static f@31862 __constructor__(level.MobGenInfos, String, Ref) → Void
  • static f@31861 fromCdb(Virtual[maxCombatRoomsBefore, maxDifficulty, maxSpawn, minCombatRoomsBefore, minDifficulty, mob, packSize, props, quantityFactor, requiredDepth, requiredLevel, singleRoom, singleRoomRatio, spawnWith]) → level.MobGenInfos