level.disp.SecretRooms
level.disp.SecretRooms
Inherits from: level.BiomeDisp
Fields
| Name | Type | |
|---|---|---|
gears | hl.types.ArrayObj | |
smallDoorTiles | hl.types.ArrayObj |
Protos
f@33287decorateZone(level.disp.SecretRooms, level.DecoZone) → Voidf@33288addSmallDoors(level.disp.SecretRooms, level.DecoZone) → Voidf@33289addAlcoves(level.disp.SecretRooms, level.DecoZone) → Voidf@33290addSmallArch(level.disp.SecretRooms, level.DecoZone) → Voidf@33291addWallLight(level.disp.SecretRooms, level.Room, F64, F64) → Voidf@33292renderFloorStamps(level.disp.SecretRooms) → Voidf@33293updateBiomeFx(level.disp.SecretRooms) → Void
Bindings
- static
f@33286__constructor__(level.disp.SecretRooms, pr.Level, level.LevelMap) → Void