Skip to content

level.disp.SecretRooms

level.disp.SecretRooms

Inherits from: level.BiomeDisp

Fields

NameType
gearshl.types.ArrayObj
smallDoorTileshl.types.ArrayObj

Protos

  • f@33287 decorateZone(level.disp.SecretRooms, level.DecoZone) → Void
  • f@33288 addSmallDoors(level.disp.SecretRooms, level.DecoZone) → Void
  • f@33289 addAlcoves(level.disp.SecretRooms, level.DecoZone) → Void
  • f@33290 addSmallArch(level.disp.SecretRooms, level.DecoZone) → Void
  • f@33291 addWallLight(level.disp.SecretRooms, level.Room, F64, F64) → Void
  • f@33292 renderFloorStamps(level.disp.SecretRooms) → Void
  • f@33293 updateBiomeFx(level.disp.SecretRooms) → Void

Bindings

  • static f@33286 __constructor__(level.disp.SecretRooms, pr.Level, level.LevelMap) → Void