en.inter.DancingGhosts
en.inter.DancingGhosts
Inherits from: en.Interactive
Fields
| Name | Type | |
|---|---|---|
hero | en.Hero | |
yOffsetToRoomCenter | F64 | |
yOffset | F64 | |
xOffset | F64 | |
baseY | F64 | |
mobius | Bool | |
mobiusTime | F64 | |
canTrigger | Bool | |
| static | __eclids | hl.types.ArrayBytes_Int |
| static | __clid | I32 |
Protos
f@23746initGfx(en.inter.DancingGhosts) → Voidf@23747postUpdate(en.inter.DancingGhosts) → Voidf@23748onFocus(en.inter.DancingGhosts) → Voidf@23749canBeActivated(en.inter.DancingGhosts, en.Hero) → Boolf@23750onActivate(en.inter.DancingGhosts, en.Hero, Bool) → Voidf@23751onEndCinematic(en.inter.DancingGhosts, GameCinematic) → Voidf@23752getEntityCLIDS(en.inter.DancingGhosts) → hl.types.ArrayBytes_Intf@23753getCLID(en.inter.DancingGhosts) → I32f@23754serialize(en.inter.DancingGhosts, hxbit.Serializer) → Voidf@23755getSerializeSchema(en.inter.DancingGhosts) → hxbit.Schemaf@23756unserializeInit(en.inter.DancingGhosts) → Voidf@23757unserialize(en.inter.DancingGhosts, hxbit.Serializer) → Void
Bindings
- static
f@23745__constructor__(en.inter.DancingGhosts, pr.Level, I32, I32) → Void