en.inter.MonsterDoor
en.inter.MonsterDoor
Inherits from: en.inter.ZDoor
Fields
| Name | Type | |
|---|---|---|
doorBack | libs.heaps.slib.HSprite | |
circle | libs.heaps.slib.HSprite | |
shadow | libs.heaps.slib.HSprite | |
shakePow | F64 | |
isBroken | Bool | |
isExit | Bool | |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@14998initGfx(en.inter.MonsterDoor) → Voidf@14999onOutOfGameChange(en.inter.MonsterDoor) → Voidf@15000updateDoorSkin(en.inter.MonsterDoor) → Voidf@15001shake(en.inter.MonsterDoor, F64, F64, Bool) → Voidf@15002onActivate(en.inter.MonsterDoor, en.Hero, Bool) → Voidf@15003onFocus(en.inter.MonsterDoor) → Voidf@15004postUpdate(en.inter.MonsterDoor) → Voidf@15005getCLID(en.inter.MonsterDoor) → I32f@15006serialize(en.inter.MonsterDoor, hxbit.Serializer) → Voidf@15007getSerializeSchema(en.inter.MonsterDoor) → hxbit.Schemaf@15008unserialize(en.inter.MonsterDoor, hxbit.Serializer) → Voidf@15009getEntityCLIDS(en.inter.MonsterDoor) → hl.types.ArrayBytes_Int
Bindings
- static
f@15010__constructor__(en.inter.MonsterDoor, pr.Level, I32, I32, level.LevelMap, I32, Bool) → Void