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en.inter.MonsterDoor

en.inter.MonsterDoor

Inherits from: en.inter.ZDoor

Fields

NameType
doorBacklibs.heaps.slib.HSprite
circlelibs.heaps.slib.HSprite
shadowlibs.heaps.slib.HSprite
shakePowF64
isBrokenBool
isExitBool
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@14998 initGfx(en.inter.MonsterDoor) → Void
  • f@14999 onOutOfGameChange(en.inter.MonsterDoor) → Void
  • f@15000 updateDoorSkin(en.inter.MonsterDoor) → Void
  • f@15001 shake(en.inter.MonsterDoor, F64, F64, Bool) → Void
  • f@15002 onActivate(en.inter.MonsterDoor, en.Hero, Bool) → Void
  • f@15003 onFocus(en.inter.MonsterDoor) → Void
  • f@15004 postUpdate(en.inter.MonsterDoor) → Void
  • f@15005 getCLID(en.inter.MonsterDoor) → I32
  • f@15006 serialize(en.inter.MonsterDoor, hxbit.Serializer) → Void
  • f@15007 getSerializeSchema(en.inter.MonsterDoor) → hxbit.Schema
  • f@15008 unserialize(en.inter.MonsterDoor, hxbit.Serializer) → Void
  • f@15009 getEntityCLIDS(en.inter.MonsterDoor) → hl.types.ArrayBytes_Int

Bindings

  • static f@15010 __constructor__(en.inter.MonsterDoor, pr.Level, I32, I32, level.LevelMap, I32, Bool) → Void