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cine.HeroDeathContinue

cine.HeroDeathContinue

Inherits from: cine.HeroDeathBase

Fields

No fields.

Protos

  • f@13971 continueScreen(cine.HeroDeathContinue) → Void
  • f@13972 continueGame(cine.HeroDeathContinue) → Void
  • f@13973 endGame(cine.HeroDeathContinue) → Void
  • f@13974 onDispose(cine.HeroDeathContinue) → Void

Bindings

  • static f@13970 __constructor__(cine.HeroDeathContinue, en.Hero, Bool) → Void