en.active.Cannon
en.active.Cannon
Inherits from: en.active.Turret
Fields
| Name | Type | |
|---|---|---|
rangeCase | I32 | |
rightCannon | libs.heaps.slib.HSprite | |
leftCannon | libs.heaps.slib.HSprite | |
sdir | I32 | |
| static | __clid | I32 |
| static | create | Fun |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@18369initGfx(en.active.Cannon) → Voidf@18370onOutOfGameChange(en.active.Cannon) → Voidf@18371get_shootX(en.active.Cannon) → F64f@18372get_shootY(en.active.Cannon) → F64f@18373dispose(en.active.Cannon) → Voidf@18374initStats(en.active.Cannon) → Voidf@18375getAttackTarget(en.active.Cannon) → Entityf@18376shoot(en.active.Cannon, Entity) → Voidf@18377postUpdate(en.active.Cannon) → Voidf@18378fixedUpdate(en.active.Cannon) → Voidf@18379getCLID(en.active.Cannon) → I32f@18380serialize(en.active.Cannon, hxbit.Serializer) → Voidf@18381getSerializeSchema(en.active.Cannon) → hxbit.Schemaf@18382unserialize(en.active.Cannon, hxbit.Serializer) → Voidf@18383getEntityCLIDS(en.active.Cannon) → hl.types.ArrayBytes_Int
Bindings
- static
f@18385__constructor__(en.active.Cannon, en.Hero, I32, I32, tool.InventItem) → Void - static
f@18384create(en.Hero, I32, I32, tool.InventItem) → en.active.Cannon