Skip to content

tool.weap.Club

tool.weap.Club

Inherits from: tool.Weapon

Fields

NameType
trueChargeFF64
fullChargeAnnounceDoneBool
_isFullChargeBool
brokenSfxhxd.res.Sound
touchGroundSfxhxd.res.Sound

Protos

  • f@35282 getTrueElapsedChargeS(tool.weap.Club) → F64
  • f@35283 getFullChargeRatio(tool.weap.Club) → F64
  • f@35284 isFullCharge(tool.weap.Club) → Bool
  • f@35285 initSkill(tool.weap.Club, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Void
  • f@35286 onExecute(tool.weap.Club) → Bool
  • f@35287 hitFromWeapon(tool.weap.Club, Entity, Ref) → Void
  • f@35288 dynOnAttackAnim(tool.weap.Club, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void

Bindings

  • static f@35289 __constructor__(tool.weap.Club, en.Hero, tool.InventItem) → Void