tool.weap.Club
tool.weap.Club
Inherits from: tool.Weapon
Fields
| Name | Type | |
|---|---|---|
trueChargeF | F64 | |
fullChargeAnnounceDone | Bool | |
_isFullCharge | Bool | |
brokenSfx | hxd.res.Sound | |
touchGroundSfx | hxd.res.Sound |
Protos
f@35282getTrueElapsedChargeS(tool.weap.Club) → F64f@35283getFullChargeRatio(tool.weap.Club) → F64f@35284isFullCharge(tool.weap.Club) → Boolf@35285initSkill(tool.weap.Club, I32, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease], tool.WeaponSkill) → Voidf@35286onExecute(tool.weap.Club) → Boolf@35287hitFromWeapon(tool.weap.Club, Entity, Ref) → Voidf@35288dynOnAttackAnim(tool.weap.Club, tool.WeaponSkill, Virtual[animId, animSpd, area, breachBonus, canCrit, charge, coolDown, critMul, dynamicCharge, earlyCombo, fxId, fxProps, glowColor, hitFrame, lockCtrlAfter, onionSkinFrame, onionSkinOffX, power, props, sfxCharge, sfxHit, sfxProps, sfxRelease]) → Void
Bindings
- static
f@35289__constructor__(tool.weap.Club, en.Hero, tool.InventItem) → Void