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h3d.Buffer

h3d.Buffer

Fields

NameType
idI32
bufferh3d.impl.ManagedBuffer
positionI32
verticesI32
nexth3d.Buffer
flagsI32
staticGUIDI32
staticofFloatsFun
staticofSubFloatsFun

Protos

  • f@1419 isDisposed(h3d.Buffer) → Bool
  • f@1420 dispose(h3d.Buffer) → Void
  • f@1421 totalVertices(h3d.Buffer) → I32
  • f@1422 uploadVector(h3d.Buffer, hl.types.ArrayBytes_Single, I32, I32, Ref) → Void

Bindings

  • static f@1425 __constructor__(h3d.Buffer, I32, I32, hl.types.ArrayObj, Virtual[__alloc]) → Void
  • static f@1424 ofSubFloats(hl.types.ArrayBytes_Single, I32, I32, hl.types.ArrayObj, Virtual[__alloc]) → h3d.Buffer
  • static f@1423 ofFloats(hl.types.ArrayBytes_Single, I32, hl.types.ArrayObj, Virtual[__alloc]) → h3d.Buffer