Skip to content h3d.Buffer
Fields
| Name | Type |
|---|
| id | I32 |
| buffer | h3d.impl.ManagedBuffer |
| position | I32 |
| vertices | I32 |
| next | h3d.Buffer |
| flags | I32 |
| static | GUID | I32 |
| static | ofFloats | Fun |
| static | ofSubFloats | Fun |
Protos
f@1419 isDisposed(h3d.Buffer) → Bool
f@1420 dispose(h3d.Buffer) → Void
f@1421 totalVertices(h3d.Buffer) → I32
f@1422 uploadVector(h3d.Buffer, hl.types.ArrayBytes_Single, I32, I32, Ref) → Void
Bindings
- static
f@1425 __constructor__(h3d.Buffer, I32, I32, hl.types.ArrayObj, Virtual[__alloc]) → Void
- static
f@1424 ofSubFloats(hl.types.ArrayBytes_Single, I32, I32, hl.types.ArrayObj, Virtual[__alloc]) → h3d.Buffer
- static
f@1423 ofFloats(hl.types.ArrayBytes_Single, I32, hl.types.ArrayObj, Virtual[__alloc]) → h3d.Buffer