Skip to content

level.struct.Custom

level.struct.Custom

Inherits from: level.LevelStruct

Fields

NameType
staticCUSTOM_ROOM_IDString

Protos

  • f@32056 buildMainRooms(level.struct.Custom) → level.RoomNode
  • f@32057 addTeleports(level.struct.Custom) → Void

Bindings

  • static f@32058 __constructor__(level.struct.Custom, User, Virtual[baseLootLevel, biome, bonusTripleScrollAfterBC, cellBonus, dlc, doubleUps, eliteRoomChance, eliteWanderChance, flagsProps, group, icon, id, index, loreDescriptions, mapDepth, minGold, mobDensity, mobs, name, nextLevels, parallax, props, quarterUpsBC3, quarterUpsBC4, specificLoots, specificSubBiome, transitionTo, tripleUps, worldDepth], libs.Rand) → Void