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h2d.filter.Shader

h2d.filter.Shader

Inherits from: h2d.filter.Filter

Fields

NameType
passh3d.pass.ScreenFx
nearestBool
textureParamString

Protos

  • f@30712 get_shader(h2d.filter.Shader) → h3d.shader.ScreenShader
  • f@30713 draw(h2d.filter.Shader, h2d.RenderContext, h2d.Tile) → h2d.Tile

Bindings

  • static f@30711 __constructor__(h2d.filter.Shader, h3d.shader.ScreenShader, String) → Void