en.mob.BatKamikazeTemplate
en.mob.BatKamikazeTemplate
Inherits from: en.mob.Bat
Fields
| Name | Type | |
|---|---|---|
offAng | F64 | |
offAngDir | I32 | |
offDist | F64 | |
| static | explode | Fun |
| static | __clid | I32 |
| static | __eclids | hl.types.ArrayBytes_Int |
Protos
f@19746get_tx(en.mob.BatKamikazeTemplate) → F64f@19747get_ty(en.mob.BatKamikazeTemplate) → F64f@19748get_shootX(en.mob.BatKamikazeTemplate) → F64f@19749get_shootY(en.mob.BatKamikazeTemplate) → F64f@19750canWakeUp(en.mob.BatKamikazeTemplate) → Boolf@19751wakeUp(en.mob.BatKamikazeTemplate) → Voidf@19752behaviourAi(en.mob.BatKamikazeTemplate) → Voidf@19753fixedUpdate(en.mob.BatKamikazeTemplate) → Voidf@19754getCLID(en.mob.BatKamikazeTemplate) → I32f@19755serialize(en.mob.BatKamikazeTemplate, hxbit.Serializer) → Voidf@19756getSerializeSchema(en.mob.BatKamikazeTemplate) → hxbit.Schemaf@19757unserialize(en.mob.BatKamikazeTemplate, hxbit.Serializer) → Voidf@19758getEntityCLIDS(en.mob.BatKamikazeTemplate) → hl.types.ArrayBytes_Int
Bindings
- static
f@19760__constructor__(en.mob.BatKamikazeTemplate, pr.Level, I32, I32, String, I32, I32) → Void - static
f@19759explode(Entity, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]) → Void