Skip to content

en.mob.ScreamerSword

en.mob.ScreamerSword

Inherits from: Entity

Fields

NameType
infVirtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]
scren.mob.Screamer
areatool.Area
isActivatedBool
static__clidI32
static__eclidshl.types.ArrayBytes_Int

Protos

  • f@13208 init(en.mob.ScreamerSword) → Void
  • f@13209 prepare(en.mob.ScreamerSword, F64) → Void
  • f@13210 initGfx(en.mob.ScreamerSword) → Void
  • f@13211 onCooldownEnd(en.mob.ScreamerSword, String, I32) → Void
  • f@13212 fixedUpdate(en.mob.ScreamerSword) → Void
  • f@13213 postUpdate(en.mob.ScreamerSword) → Void
  • f@13214 getCLID(en.mob.ScreamerSword) → I32
  • f@13215 serialize(en.mob.ScreamerSword, hxbit.Serializer) → Void
  • f@13216 getSerializeSchema(en.mob.ScreamerSword) → hxbit.Schema
  • f@13217 unserialize(en.mob.ScreamerSword, hxbit.Serializer) → Void
  • f@13218 getEntityCLIDS(en.mob.ScreamerSword) → hl.types.ArrayBytes_Int

Bindings

  • static f@13219 __constructor__(en.mob.ScreamerSword, en.mob.Screamer, Virtual[allowInAir, allowSameSkillNearby, breachResistance, charge, chargeAnim, chargeAnimSpd, coolDown, disableAnnounceFx, execAnim, execAnimSpd, fxId, hitFrame, id, ignoreGlobalCD, lockAiAfter, manual, power, props, radius, sfxCharge, sfxHit, sfxRelease]) → Void